Man, I am always amazed at how poorly I can spell/type when people are talking to me. I assure you that Mertoid has only one "T" and a "Showgut" was meant to be a shotgun. Geez, it's like I've never seen a computer before.
Anyway, here's the rest of the stuff, I'll keep it short because I have work I need to do.
To finish up on games.
Metroid is fucking hard . . . at least in the beginning. See, it doesn't give you any fucking idea where to goso get shit. You need the ice beam and bombs before you can do much of anything. The bombs are easy, but then the rest of the items are hidden under false floor and through indescript walls. It basically causes you to try to blow up everything and makes you backtrack so many times it is mindnumbing. It kind of reminds me of theability to roam anywhere in the original Final Fantasy.
Metroid Prime 2: Echos isn't terrible as far a s difficulty. Mark thinks the bosses are hard, and I can see why. They are certainly difficult without mastery of the sidestep. Aside from that the game seems like it will be like the first Metroid Prime. A good game with beautiful graphics, a mediocre story, great gameplay and engrossing mechanics and collectables. I need more time to play that game, but it is a great game to play by yourself in the dark. They spend lots of time working on how the game looks and feels and the answer to both is creepy.
I'd talk about Paper Mario, which I'm making more headway in (getting a secret character), but Mark's Prince of Persia dominance is worth noting. He has won the Xbox version of the game, and used that to unlock the 1st version (for PC/SNES) which is ran through quickly. He is now trying to finish the second Prince of Persia game, which unlike the first one he has never played before. These are fun games that Mark excels at. A mild taste of platformer, based more on making good timing of moves regardless of pace, but with intricate puzzles. Mark has bought a new game Sphinx and the curse of the Mummy or something. It should be more of the same, which has Mark salivating. He still has a long way to go in Xmen, and he is getting pulled in many directions so we will se how that goes.
With regard to mikx0r's wishes, Mark, Brad and I were here last night (Tuesday night) ready to play, sorry you couldn't make it. Any other day this week might be hard for me since I have a lot of work to do for both schools.
Sigh, speaking of work it is back to work. Out.
Anyway, here's the rest of the stuff, I'll keep it short because I have work I need to do.
To finish up on games.
Metroid is fucking hard . . . at least in the beginning. See, it doesn't give you any fucking idea where to goso get shit. You need the ice beam and bombs before you can do much of anything. The bombs are easy, but then the rest of the items are hidden under false floor and through indescript walls. It basically causes you to try to blow up everything and makes you backtrack so many times it is mindnumbing. It kind of reminds me of theability to roam anywhere in the original Final Fantasy.
Metroid Prime 2: Echos isn't terrible as far a s difficulty. Mark thinks the bosses are hard, and I can see why. They are certainly difficult without mastery of the sidestep. Aside from that the game seems like it will be like the first Metroid Prime. A good game with beautiful graphics, a mediocre story, great gameplay and engrossing mechanics and collectables. I need more time to play that game, but it is a great game to play by yourself in the dark. They spend lots of time working on how the game looks and feels and the answer to both is creepy.
I'd talk about Paper Mario, which I'm making more headway in (getting a secret character), but Mark's Prince of Persia dominance is worth noting. He has won the Xbox version of the game, and used that to unlock the 1st version (for PC/SNES) which is ran through quickly. He is now trying to finish the second Prince of Persia game, which unlike the first one he has never played before. These are fun games that Mark excels at. A mild taste of platformer, based more on making good timing of moves regardless of pace, but with intricate puzzles. Mark has bought a new game Sphinx and the curse of the Mummy or something. It should be more of the same, which has Mark salivating. He still has a long way to go in Xmen, and he is getting pulled in many directions so we will se how that goes.
With regard to mikx0r's wishes, Mark, Brad and I were here last night (Tuesday night) ready to play, sorry you couldn't make it. Any other day this week might be hard for me since I have a lot of work to do for both schools.
Sigh, speaking of work it is back to work. Out.
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