These aren't the zombies you are looking for . . .
Greetings from Nashville and the Johnson house hold. I've been up here for the past day or so hanging out with Chowning's family. Good times and all. There is definetely a bit a stress surrounding going to a girlfriends family's house for chirstmas. The main issue isn't, will you have a good time, the thing that was tough was trying to buy presents for people who I don't know exceptionally well. Mark brought up that I should have worked with Chowning more, but I feel that is a cop-out at times (Mark has since shown me the error of my ways). Regardless, I've had a great time here, but I don't know if I would recommend doing this to everyone who is in their first year of dating a person.
Let's see, there have been many games since the end of the semester, including some interesting events in diplomacy where Russia is second largest to a bloated turkey and france and germany are all in each other's grill (as if that is new). We've also had the pleasure to play Citadel with Jeff, which is a fun 4+ player card game where you try to build a castle. The thing that separates that game is that there are rotating special abilities and turn sequence based on card selection. It really is a cool mechanic, and I wish I had more time to go into that, but it was very fun. I mean really fun. So fun that we had to call Brad in for a second day of gaming the next day just to play it again. Holy shit that game was fun. I'm dying to play that game again when I get back monday night or tuesday.
There have been lots of video games played as usual. I have wrapped up Ratchet and Clank 3. Which succeeded in delivering the same top-notch quality game that the other two have been. It introduced enough new shit that it stayed interesting, without getting too far away from what has worked for them. Well done insomniac.
Paper Mario continues to be a fun little challenge, but my now three time failure in the Pit of 100 Trials has slowed me on the game. I need to go find an old man and get him to let me into a cannon. Still, that game is great fun, and there are many collectables to play.
I picked up the demo that Mark got me for
Resident Evil 4. First, I've played all of the main RE games, and won them all. So I'm pretty familiar with the story, and this is (at this point) the biggest departure from the main story that I can find. We're playing Leon from the second game, but all of a sudden he is asked by the President to find the Prez's kidnapped daughter. The send him to Eastern Europe to find her . . . AND THEY SEND HIM BY HIMSELF!!!!!!!!!!!!!! I don't understand why the fuck they would do that, but I did understand that I was in trouble when playing the demo a guy stabbed me with a pitchfork, a fucking pitchfork I tell you. There were no zombies, only pissed off Europeans who wanted me dead for some reason. I manage to kill the pitchfork guy and his crew using many of my bullets. I stuggled with the new camera view (sort of 1st person but the camera is behind you and to the side, so you block about 1/3 of the screen). At this point I continued on, until I got to a town. Shit, lots of people that are going to want me dead, they each will require no fewer than 3 bullets to kill, and I'm running low on ammo. Mark was there for this part of the game, and he can attest that it took a few hours, and lots of wrong tries before we negotiated the following difficulties:
1) there are lots of people to kill
2) there isn't lots of ammo
3) great, we found shotgun shells but no shotgun
4) there isn't a way out of this place and if you try to go back more fucking people show up
5) the guy with the bag on his head, and a chainsaw, with cut your head off if he touches you (and they show him cutting your head off)
6) sweet, we have a grenade and a showgut, but there are still a lot of fucking people to kill
Eventually we succeeded, but it was tough. Despite mark's statements that we needed to find a switch or something, I was fairly certain that with the grenades and extra rounds we just needed to kill things. And that was the answer, eventually when we killed enough, the church bell tolled and everyone stopped, went into the church and the demo was over.
Pretty fucking hard, and pretty fucking cool. Of course there was no background noise, to heighten the scariness of the game. But I look forward to getting to play that come January 11th.
There are more games to talk about (including why mettroid is so fucking hard) and how my life is going to suck as soon as school starts again, but for now I am going to go eat breakfast. Have fun in Ireland Jeremy, if you can, blog from there to increase our overseas blogging. Out.
M